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Thread: Tomcat Alley... And Other FMV's
Jul 25th, 2012 11:46 AM #1
Tomcat Alley... And Other FMV's
I busted-out my 16-bit (with 32-bit adapter) system 'n rehooked it, just to see how far my head has evolved... Inspired by seeing my disk-box of Tomcat Alley downstairs, during a quest to find a spare garbage-bag.
I forgot how I was addicted to Night Trap, Ground Zero Texas, 'n TA...
The demise of FMV-games (Full Motion Video) and the flashing greatness that was Digital Pictures, Inc. happened too fast to orchestrate a proper wreath-funeral for...
It still takes about 2-hours to finish Tomcat Alley and Night Trap, the way the session-cookies randomly align... On some TA-missions, the targets are already jammed too close to the objective, or too much is simultaneously happening in the NT-mansion that the code-changes are hard to locate.
Ground Zero, Texas... Sewer Shark, Corpse Killers... were straightforward skill ventures. I only own those 5 DP titles. If I ever join eBay, I'll try some retroactivity...
I've stopped-by Cutscene Theater a few times, which rivals DP's knack for interweaving snappy dialogue and softlighted fx. -A technique that understandably became passe' before it even peaked.
But yeah, Tomcat Alley... I forgot how fun it was being Dakota's wimpy sidekick, as we soar into action against a renegade Russian Air Force psycho, who somehow has an airbase, SAM-sites, and a chemical-weapons stockpile in Arizona...
http://fmvworld.com/games.html" Take Badlaw's body out to the gold-mine 'n toss it down a shaft. "
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